73 blender::Vector<SeqRetimingKey *> &keys_to_remove);
struct SeqRetimingKey SeqRetimingKey
int retiming_key_index_get(const Strip *strip, const SeqRetimingKey *key)
SeqRetimingKey * retiming_add_transition(const Scene *scene, Strip *strip, SeqRetimingKey *key, float offset)
void retiming_key_speed_set(const Scene *scene, Strip *strip, SeqRetimingKey *key, const float speed, bool keep_retiming)
bool retiming_key_is_transition_start(const SeqRetimingKey *key)
bool retiming_selection_has_whole_transition(const Editing *ed, SeqRetimingKey *key)
void retiming_reset(Scene *scene, Strip *strip)
bool retiming_selection_contains(const Editing *ed, const SeqRetimingKey *key)
int retiming_keys_count(const Strip *strip)
blender::Map< SeqRetimingKey *, Strip * > retiming_selection_get(const Editing *ed)
SeqRetimingKey * retiming_add_freeze_frame(const Scene *scene, Strip *strip, SeqRetimingKey *key, const int offset)
int retiming_key_timeline_frame_get(const Scene *scene, const Strip *strip, const SeqRetimingKey *key)
void retiming_remove_multiple_keys(Strip *strip, blender::Vector< SeqRetimingKey * > &keys_to_remove)
MutableSpan< SeqRetimingKey > retiming_keys_get(const Strip *strip)
SeqRetimingKey * retiming_transition_start_get(SeqRetimingKey *key)
void retiming_data_ensure(Strip *strip)
void retiming_remove_key(Strip *strip, SeqRetimingKey *key)
SeqRetimingKey * retiming_find_segment_start_key(const Strip *strip, float frame_index)
void retiming_selection_remove(SeqRetimingKey *key)
void retiming_data_clear(Strip *strip)
SeqRetimingKey * retiming_key_get_by_timeline_frame(const Scene *scene, const Strip *strip, const int timeline_frame)
bool retiming_is_active(const Strip *strip)
bool retiming_key_is_transition_type(const SeqRetimingKey *key)
bool retiming_key_is_freeze_frame(const SeqRetimingKey *key)
bool retiming_data_is_editable(const Strip *strip)
void retiming_selection_copy(SeqRetimingKey *dst, const SeqRetimingKey *src)
void retiming_sound_animation_data_set(const Scene *scene, const Strip *strip)
bool retiming_selection_clear(const Editing *ed)
float retiming_key_speed_get(const Strip *strip, const SeqRetimingKey *key)
void retiming_key_timeline_frame_set(const Scene *scene, Strip *strip, SeqRetimingKey *key, int timeline_frame, bool keep_retiming)
bool retiming_is_allowed(const Strip *strip)
void retiming_transition_key_frame_set(const Scene *scene, const Strip *strip, SeqRetimingKey *key, const int timeline_frame)
SeqRetimingKey * retiming_last_key_get(const Strip *strip)
void retiming_selection_append(SeqRetimingKey *key)
SeqRetimingKey * retiming_add_key(const Scene *scene, Strip *strip, const int timeline_frame)
bool retiming_is_last_key(const Strip *strip, const SeqRetimingKey *key)