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Blender V5.0
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| struct | AttributeOutputs |
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| static void | node_declare (NodeDeclarationBuilder &b) |
| static void | node_layout (uiLayout *layout, bContext *, PointerRNA *ptr) |
| static void | node_init (bNodeTree *, bNode *node) |
| static Array< short > | calc_mesh_material_map (const Mesh &mesh, VectorSet< Material * > &all_materials) |
| static void | node_geo_exec (GeoNodeExecParams params) |
| static void | node_rna (StructRNA *srna) |
| static void | node_register () |
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Definition at line 97 of file node_geo_boolean.cc.
References i, blender::VectorSet< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::index_of_or_add(), Mesh::mat, and Mesh::totcol.
Referenced by node_geo_exec().
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Definition at line 24 of file node_geo_boolean.cc.
References b, bNode::custom1, bNode::custom2, blender::nodes::SocketDeclaration::description, blender::geometry::boolean::Difference, ELEM, blender::geometry::boolean::Intersect, blender::nodes::SocketDeclaration::make_available(), blender::geometry::boolean::Manifold, blender::geometry::boolean::MeshArr, and blender::geometry::boolean::Union.
Referenced by node_register().
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Definition at line 107 of file node_geo_boolean.cc.
References blender::VectorSet< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::add(), blender::VectorSet< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::add_multiple(), blender::Vector< T, InlineBufferCapacity, Allocator >::append(), blender::geometry::boolean::BooleanOpParameters::boolean_mode, calc_mesh_material_map(), blender::bke::InstanceReference::Collection, blender::MutableSpan< T >::copy_from(), blender::geometry::debug_randomize_mesh_order(), blender::geometry::boolean::Difference, ELEM, blender::nodes::Error, error(), blender::Vector< T, InlineBufferCapacity, Allocator >::extend(), blender::bke::SpanAttributeWriter< T >::finish(), blender::bke::InstanceReference::geometry_set(), blender::bke::InstanceReference::GeometrySet, blender::bke::GeometrySet::get_mesh(), handles, i, blender::MatBase< float, 4, 4 >::identity(), blender::nodes::node_geo_boolean_cc::AttributeOutputs::intersecting_edges_id, blender::geometry::join_geometries(), blender::bke::MutableAttributeAccessor::lookup_or_add_for_write_only_span(), blender::geometry::boolean::Manifold, MEM_malloc_arrayN(), MEM_SAFE_FREE, blender::geometry::boolean::mesh_boolean(), blender::geometry::boolean::MeshArr, blender::bke::GeometrySet::name, blender::geometry::boolean::BooleanOpParameters::no_nested_components, blender::geometry::boolean::BooleanOpParameters::no_self_intersections, blender::geometry::boolean::NoError, blender::bke::InstanceReference::None, blender::geometry::boolean::NonManifold, blender::bke::InstanceReference::Object, blender::bke::InstanceReference::object(), blender::bke::object_get_evaluated_geometry_set(), params, blender::bke::GeometrySet::replace_mesh(), blender::Vector< T, InlineBufferCapacity, Allocator >::resize(), result, blender::geometry::boolean::ResultTooBig, blender::VectorSet< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::size(), blender::geometry::boolean::SolverNotAvailable, blender::bke::SpanAttributeWriter< T >::span, TIP_, blender::bke::InstanceReference::type(), blender::geometry::boolean::UnknownError, blender::nodes::GeoNodesMultiInput< T >::values, and blender::geometry::boolean::BooleanOpParameters::watertight.
Referenced by node_register().
Definition at line 91 of file node_geo_boolean.cc.
References bNode::custom1, bNode::custom2, blender::geometry::boolean::Difference, and blender::geometry::boolean::Float.
Referenced by node_register().
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Definition at line 81 of file node_geo_boolean.cc.
References uiLayout::prop(), ptr, and UI_ITEM_NONE.
Referenced by node_register().
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Definition at line 318 of file node_geo_boolean.cc.
References blender::bke::bNodeType::declare, blender::bke::bNodeType::draw_buttons, blender::bke::bNodeType::enum_name_legacy, GEO_NODE_MESH_BOOLEAN, geo_node_type_base(), blender::bke::bNodeType::geometry_node_execute, blender::bke::bNodeType::initfunc, blender::bke::bNodeType::nclass, NODE_CLASS_GEOMETRY, node_declare(), node_geo_exec(), node_init(), node_layout(), blender::bke::node_register_type(), node_rna(), blender::bke::bNodeType::rna_ext, ExtensionRNA::srna, blender::bke::bNodeType::ui_description, and blender::bke::bNodeType::ui_name.
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Definition at line 262 of file node_geo_boolean.cc.
References blender::geometry::boolean::Difference, blender::geometry::boolean::Float, blender::geometry::boolean::Intersect, blender::geometry::boolean::Manifold, blender::geometry::boolean::MeshArr, NOD_inline_enum_accessors, blender::nodes::RNA_def_node_enum(), and blender::geometry::boolean::Union.
Referenced by node_register().