Blender V5.0
blender::gpu::render_graph::VKDrawIndexedIndirectData Struct Reference

#include <vk_draw_indexed_indirect_node.hh>

Public Attributes

VKPipelineDataGraphics graphics
VKIndexBufferBinding index_buffer
VKVertexBufferBindings vertex_buffers
VkBuffer indirect_buffer
VkDeviceSize offset
uint32_t draw_count
uint32_t stride

Detailed Description

Information stored inside the render graph node. See VKRenderGraphNode.

Definition at line 19 of file vk_draw_indexed_indirect_node.hh.

Member Data Documentation

◆ draw_count

uint32_t blender::gpu::render_graph::VKDrawIndexedIndirectData::draw_count

◆ graphics

VKPipelineDataGraphics blender::gpu::render_graph::VKDrawIndexedIndirectData::graphics

◆ index_buffer

VKIndexBufferBinding blender::gpu::render_graph::VKDrawIndexedIndirectData::index_buffer

◆ indirect_buffer

VkBuffer blender::gpu::render_graph::VKDrawIndexedIndirectData::indirect_buffer

◆ offset

VkDeviceSize blender::gpu::render_graph::VKDrawIndexedIndirectData::offset

◆ stride

uint32_t blender::gpu::render_graph::VKDrawIndexedIndirectData::stride

◆ vertex_buffers

VKVertexBufferBindings blender::gpu::render_graph::VKDrawIndexedIndirectData::vertex_buffers

The documentation for this struct was generated from the following file: