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Blender V5.0
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#include "util/types_float3.h"Go to the source code of this file.
Macros | |
| #define | SPECTRUM_CHANNELS 3 |
| #define | make_spectrum(f) |
| #define | load_spectrum(f) |
| #define | store_spectrum(s, f) |
| #define | zero_spectrum zero_float3 |
| #define | one_spectrum one_float3 |
| #define | FOREACH_SPECTRUM_CHANNEL(counter) |
| #define | GET_SPECTRUM_CHANNEL(v, i) |
Typedefs | |
| using | Spectrum = float3 |
| using | PackedSpectrum = packed_float3 |
| #define FOREACH_SPECTRUM_CHANNEL | ( | counter | ) |
Definition at line 23 of file device/cpu/globals.h.
Definition at line 26 of file device/cpu/globals.h.
| #define load_spectrum | ( | f | ) |
Definition at line 17 of file device/cpu/globals.h.
| #define make_spectrum | ( | f | ) |
Definition at line 16 of file device/cpu/globals.h.
| #define one_spectrum one_float3 |
Definition at line 21 of file device/cpu/globals.h.
| #define SPECTRUM_CHANNELS 3 |
Definition at line 11 of file device/cpu/globals.h.
| #define store_spectrum | ( | s, | |
| f ) |
Definition at line 18 of file device/cpu/globals.h.
| #define zero_spectrum zero_float3 |
Definition at line 20 of file device/cpu/globals.h.
| using PackedSpectrum = packed_float3 |
Definition at line 14 of file types_spectrum.h.
Definition at line 13 of file types_spectrum.h.