Blender V5.0
blender::gpu::VKImmediate Class Reference

#include <vk_immediate.hh>

Inherits blender::gpu::Immediate.

Public Member Functions

ucharbegin () override
void end () override
Public Member Functions inherited from blender::gpu::Immediate
 Immediate ()=default
virtual ~Immediate ()=default
void polyline_draw_workaround (uint64_t offset)

Friends

class VKVertexAttributeObject

Additional Inherited Members

Public Attributes inherited from blender::gpu::Immediate
ucharvertex_data = nullptr
uint vertex_idx = 0
uint vertex_len = 0
uint16_t unassigned_attr_bits = 0
uint16_t enabled_attr_bits = 0
GPUPrimType prim_type = GPU_PRIM_NONE
GPUVertFormat vertex_format = {}
gpu::Shadershader = nullptr
bool strict_vertex_len = true
Batch * batch = nullptr
std::optional< GPUBuiltinShaderprev_builtin_shader
std::optional< GPUBuiltinShaderbuiltin_shader_bound
float uniform_color [4]

Detailed Description

Definition at line 30 of file vk_immediate.hh.

Member Function Documentation

◆ begin()

◆ end()

◆ VKVertexAttributeObject

friend class VKVertexAttributeObject
friend

Definition at line 43 of file vk_immediate.hh.

References VKVertexAttributeObject.

Referenced by VKVertexAttributeObject.


The documentation for this class was generated from the following files: