Blender V5.0
mesh_displace.cpp File Reference
#include "device/device.h"
#include "integrator/shader_eval.h"
#include "scene/mesh.h"
#include "scene/object.h"
#include "scene/scene.h"
#include "scene/shader.h"
#include "util/progress.h"

Go to the source code of this file.

Functions

static CCL_NAMESPACE_BEGIN int fill_shader_input (const Scene *scene, const Mesh *mesh, const size_t object_index, device_vector< KernelShaderEvalInput > &d_input)
static void read_shader_output (const Scene *scene, Mesh *mesh, const device_vector< float > &d_output)

Function Documentation

◆ fill_shader_input()

◆ read_shader_output()