Blender V5.0
gpu_shader_fullscreen_blit_infos.hh File Reference

Go to the source code of this file.

Functions

GPU_SHADER_INTERFACE_INFO(fullscreen_blit_iface).smooth(Type vertex_in (0, Type::float2_t, "pos") .vertex_out(fullscreen_blit_iface) .fragment_out(0

Function Documentation

◆ vertex_in()

GPU_SHADER_INTERFACE_INFO(fullscreen_blit_iface).smooth(Type vertex_in ( 0 ,
Type::float2_t ,
"pos"  )