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Blender V5.0
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#include "gpu_shader_create_info.hh"Go to the source code of this file.
Functions | |
| GPU_SHADER_INTERFACE_INFO(fullscreen_blit_iface).smooth(Type | vertex_in (0, Type::float2_t, "pos") .vertex_out(fullscreen_blit_iface) .fragment_out(0 |
| GPU_SHADER_INTERFACE_INFO(fullscreen_blit_iface).smooth(Type vertex_in | ( | 0 | , |
| Type::float2_t | , | ||
| "pos" | ) |