95 float islands_precision_src,
102 const Mesh *mesh_dst,
bool(*)(blender::Span< blender::float3 > vert_positions, blender::Span< blender::int2 > edges, blender::Span< bool > uv_seams, blender::OffsetIndices< int > faces, blender::Span< int > corner_verts, blender::Span< int > corner_edges, MeshIslandStore *r_island_store) MeshRemapIslandsCalc
void BKE_mesh_remap_init(MeshPairRemap *map, int items_num)
void BKE_mesh_remap_find_best_match_from_mesh(blender::Span< blender::float3 > vert_positions_dst, const Mesh *me_src, SpaceTransform *r_space_transform)
void BKE_mesh_remap_free(MeshPairRemap *map)
void BKE_mesh_remap_calc_verts_from_mesh(int mode, const SpaceTransform *space_transform, float max_dist, float ray_radius, blender::Span< blender::float3 > vert_positions_dst, const Mesh *me_src, Mesh *me_dst, MeshPairRemap *r_map)
void BKE_mesh_remap_item_define_invalid(MeshPairRemap *map, int index)
void BKE_mesh_remap_calc_faces_from_mesh(int mode, const SpaceTransform *space_transform, float max_dist, float ray_radius, const Mesh *mesh_dst, blender::Span< blender::float3 > vert_positions_dst, blender::Span< int > corner_verts, const blender::OffsetIndices< int > faces_dst, const Mesh *me_src, MeshPairRemap *r_map)
void BKE_mesh_remap_calc_edges_from_mesh(int mode, const SpaceTransform *space_transform, float max_dist, float ray_radius, blender::Span< blender::float3 > vert_positions_dst, blender::Span< blender::int2 > edges_dst, const Mesh *me_src, Mesh *me_dst, MeshPairRemap *r_map)
float BKE_mesh_remap_calc_difference_from_mesh(const SpaceTransform *space_transform, blender::Span< blender::float3 > vert_positions_dst, const Mesh *me_src)
void BKE_mesh_remap_calc_loops_from_mesh(int mode, const SpaceTransform *space_transform, float max_dist, float ray_radius, const Mesh *mesh_dst, blender::Span< blender::float3 > vert_positions_dst, blender::Span< int > corner_verts_dst, const blender::OffsetIndices< int > faces_dst, const Mesh *me_src, MeshRemapIslandsCalc gen_islands_src, float islands_precision_src, MeshPairRemap *r_map)
MeshPairRemapItem * items