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| SnapObjectContext * | blender::ed::transform::snap_object_context_create (Scene *scene, int flag) |
| void | blender::ed::transform::snap_object_context_destroy (SnapObjectContext *sctx) |
| void | blender::ed::transform::snap_object_context_set_editmesh_callbacks (SnapObjectContext *sctx, bool(*test_vert_fn)(BMVert *, void *user_data), bool(*test_edge_fn)(BMEdge *, void *user_data), bool(*test_face_fn)(BMFace *, void *user_data), void *user_data) |
| bool | blender::ed::transform::snap_object_project_ray_ex (SnapObjectContext *sctx, Depsgraph *depsgraph, const View3D *v3d, const SnapObjectParams *params, const float ray_start[3], const float ray_normal[3], float *ray_depth, float r_loc[3], float r_no[3], int *r_index, const Object **r_ob, float r_obmat[4][4]) |
| bool | blender::ed::transform::snap_object_project_ray (SnapObjectContext *sctx, Depsgraph *depsgraph, const View3D *v3d, const SnapObjectParams *params, const float ray_start[3], const float ray_normal[3], float *ray_depth, float r_co[3], float r_no[3]) |
| bool | blender::ed::transform::snap_object_project_ray_all (SnapObjectContext *sctx, Depsgraph *depsgraph, const View3D *v3d, const SnapObjectParams *params, const float ray_start[3], const float ray_normal[3], float ray_depth, bool sort, ListBase *r_hit_list) |
| eSnapMode | blender::ed::transform::snap_object_project_view3d_ex (SnapObjectContext *sctx, Depsgraph *depsgraph, const ARegion *region, const View3D *v3d, const eSnapMode snap_to, const SnapObjectParams *params, const float init_co[3], const float mval[2], const float prev_co[3], float *dist_px, float r_loc[3], float r_no[3], int *r_index, const Object **r_ob, float r_obmat[4][4], float r_face_nor[3]) |
| eSnapMode | blender::ed::transform::snap_object_project_view3d (SnapObjectContext *sctx, Depsgraph *depsgraph, const ARegion *region, const View3D *v3d, const eSnapMode snap_to, const SnapObjectParams *params, const float init_co[3], const float mval[2], const float prev_co[3], float *dist_px, float r_loc[3], float r_no[3]) |
| bool | blender::ed::transform::object_project_all_view3d_ex (SnapObjectContext *sctx, Depsgraph *depsgraph, const ARegion *region, const View3D *v3d, const SnapObjectParams *params, const float mval[2], float ray_depth, bool sort, ListBase *r_hit_list) |