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Blender V5.0
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#include <BKE_subdiv_ccg.hh>
Public Attributes | |
| int | resolution |
| bool | need_normal |
| bool | need_mask |
Definition at line 55 of file BKE_subdiv_ccg.hh.
| bool SubdivToCCGSettings::need_mask |
Definition at line 66 of file BKE_subdiv_ccg.hh.
Referenced by multires_ccg_settings_init(), and subdiv_ccg_settings_init().
| bool SubdivToCCGSettings::need_normal |
Denotes which extra layers to be added to CCG elements.
Definition at line 65 of file BKE_subdiv_ccg.hh.
Referenced by multires_ccg_settings_init(), and subdiv_ccg_settings_init().
| int SubdivToCCGSettings::resolution |
Resolution at which regular ptex (created for quad face) are being evaluated. This defines how many vertices final mesh will have: every regular ptex has resolution^2 vertices. Special (irregular, or ptex created for a corner of non-quad face) will have resolution of resolution - 1.
Definition at line 63 of file BKE_subdiv_ccg.hh.
Referenced by BKE_subdiv_to_ccg(), deform_matrices(), multires_as_ccg(), multires_ccg_settings_init(), subdiv_as_ccg(), and subdiv_ccg_settings_init().