Blender V5.0
blender::bke::mesh::EdgeSharp Struct Reference

Detailed Description

The edge "breaks" the topology flow of faces around the vertex. It could be marked sharp explicitly, it could be used by a sharp face, it could have mismatched face winding directions, or it might be non-manifold and used by more than two faces.

Definition at line 992 of file mesh_normals.cc.


The documentation for this struct was generated from the following file: