Blender V5.0
gpu_shader_2D_image_desaturate_color_infos.hh
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1/* SPDX-FileCopyrightText: 2022 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
8
9#ifdef GPU_SHADER
10# pragma once
11# include "gpu_shader_compat.hh"
12
13# include "GPU_shader_shared.hh"
15#endif
16
18
19GPU_SHADER_CREATE_INFO(gpu_shader_2D_image_desaturate_color)
20ADDITIONAL_INFO(gpu_shader_2D_image_common)
22PUSH_CONSTANT(float, factor)
23FRAGMENT_SOURCE("gpu_shader_image_desaturate_frag.glsl")
#define GPU_SHADER_CREATE_INFO(_info)
#define GPU_SHADER_CREATE_END()
#define FRAGMENT_SOURCE(filename)
#define ADDITIONAL_INFO(info_name)
#define PUSH_CONSTANT(type, name)
#define DO_STATIC_COMPILATION()