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Blender V5.0
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#include <DNA_node_types.h>
Public Attributes | |
| int | subtype |
| float | value |
| float | min |
| float | max |
Definition at line 986 of file DNA_node_types.h.
| float bNodeSocketValueFloat::max |
Definition at line 990 of file DNA_node_types.h.
Referenced by blender::nodes::decl::Float::build(), do_versions_socket_default_value_259(), blender::nodes::id_property_create_from_socket(), blender::nodes::decl::Float::matches(), node_add_socket_from_template(), node_socket_init_default_value_data(), and blender::nodes::decl::Float::update_or_build().
| float bNodeSocketValueFloat::min |
Definition at line 990 of file DNA_node_types.h.
Referenced by blender::bke::add_auto_smooth_node_tree(), blender::nodes::decl::Float::build(), do_versions_socket_default_value_259(), blender::nodes::id_property_create_from_socket(), blender::nodes::decl::Float::matches(), node_add_socket_from_template(), node_socket_init_default_value_data(), and blender::nodes::decl::Float::update_or_build().
| int bNodeSocketValueFloat::subtype |
RNA subtype.
Definition at line 988 of file DNA_node_types.h.
Referenced by do_versions_socket_default_value_259(), blender::nodes::id_property_create_from_socket(), node_socket_get_static_idname(), node_socket_init_default_value_data(), blender::bke::greasepencil::convert::offset_radius_node_tree_add(), and blender::nodes::decl::Float::update_or_build().
| float bNodeSocketValueFloat::value |
Definition at line 989 of file DNA_node_types.h.
Referenced by blender::nodes::decl::Float::build(), clamp_subdivision_node_level_input(), blender::io::obj::copy_property_from_node(), default_paint_slot_color_get(), do_version_bokeh_blur_pixel_size(), do_version_displace_node_remove_xy_scale(), do_version_glare_node_bloom_strength(), do_version_mix_color_use_alpha(), do_version_replace_float_size_with_vector(), do_version_sun_beams(), do_version_translate_node_remove_relative(), do_versions_socket_default_value_259(), blender::nodes::node_shader_normal_map_cc::gpu_shader_normal_map(), blender::nodes::id_property_create_from_socket(), node_add_socket_from_template(), blender::nodes::node_composite_colorbalance_cc::node_gpu_material(), node_socket_init_default_value_data(), blender::io::fbx::set_socket_float(), blender::nodes::node_shader_value_cc::sh_node_value_build_multi_function(), version_cycles_node_socket_float_value(), and versioning_remove_microfacet_sharp_distribution().