Blender V5.0
ED_sequencer.hh File Reference
#include "BLI_vector_set.hh"

Go to the source code of this file.

Classes

struct  blender::ed::vse::StripSelection

Namespaces

namespace  blender
namespace  blender::ed
namespace  blender::ed::vse

Enumerations

enum  blender::ed::vse::eStripHandle { blender::ed::vse::STRIP_HANDLE_NONE , blender::ed::vse::STRIP_HANDLE_LEFT , blender::ed::vse::STRIP_HANDLE_RIGHT }

Functions

void blender::ed::vse::ED_operatormacros_sequencer ()
Stripblender::ed::vse::special_preview_get ()
void blender::ed::vse::special_preview_set (bContext *C, const int mval[2])
void blender::ed::vse::special_preview_clear ()
bool blender::ed::vse::sequencer_retiming_mode_is_active (const bContext *C)
StripSelection blender::ed::vse::pick_strip_and_handle (const struct Scene *scene, const View2D *v2d, float mouse_co[2])
Selection Utilities
void blender::ed::vse::select_strip_single (Scene *scene, Strip *strip, bool deselect_all)
bool blender::ed::vse::deselect_all_strips (const Scene *scene)
blender::VectorSet< Strip * > blender::ed::vse::selected_strips_from_context (bContext *C)
Public Context Checks
bool blender::ed::vse::maskedit_mask_poll (bContext *C)
bool blender::ed::vse::check_show_maskedit (SpaceSeq *sseq, Scene *scene)
bool blender::ed::vse::maskedit_poll (bContext *C)
bool blender::ed::vse::check_show_imbuf (const SpaceSeq &sseq)
bool blender::ed::vse::check_show_strip (const SpaceSeq &sseq)
bool blender::ed::vse::has_playback_animation (const Scene *scene)
Select Operator
bool blender::ed::vse::can_select_handle (const Scene *scene, const Strip *strip, const View2D *v2d)
bool blender::ed::vse::handle_is_selected (const Strip *strip, eStripHandle handle)
Scene syncing with current scene strip
bool blender::ed::vse::is_scene_time_sync_needed (const bContext &C)
const Stripblender::ed::vse::get_scene_strip_for_time_sync (const Scene *sequence_scene)
void blender::ed::vse::sync_active_scene_and_time_with_scene_strip (bContext &C)