Blender V5.0
blender::draw::overlay::VertexTriple Struct Reference

#include <overlay_private.hh>

Public Member Functions

 GPU_VERTEX_FORMAT_FUNC (VertexTriple, pos0, pos1, pos2)

Public Attributes

float2 pos0
float2 pos1
float2 pos2

Detailed Description

Definition at line 316 of file overlay_private.hh.

Member Function Documentation

◆ GPU_VERTEX_FORMAT_FUNC()

blender::draw::overlay::VertexTriple::GPU_VERTEX_FORMAT_FUNC ( VertexTriple ,
pos0 ,
pos1 ,
pos2  )

References pos0, pos1, and pos2.

Member Data Documentation

◆ pos0

float2 blender::draw::overlay::VertexTriple::pos0

Definition at line 317 of file overlay_private.hh.

Referenced by GPU_VERTEX_FORMAT_FUNC().

◆ pos1

float2 blender::draw::overlay::VertexTriple::pos1

Definition at line 318 of file overlay_private.hh.

Referenced by GPU_VERTEX_FORMAT_FUNC().

◆ pos2

float2 blender::draw::overlay::VertexTriple::pos2

Definition at line 319 of file overlay_private.hh.

Referenced by GPU_VERTEX_FORMAT_FUNC().


The documentation for this struct was generated from the following file: