◆ Compositor()
◆ ~Compositor()
| blender::render::Compositor::~Compositor |
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◆ execute()
| void blender::render::Compositor::execute |
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Definition at line 603 of file render/intern/compositor.cc.
References BLI_thread_is_main(), DRW_gpu_context_disable(), DRW_gpu_context_enable(), blender::compositor::Evaluator::evaluate(), blender::gpu::TexturePool::get(), GPU_context_active_set(), GPU_render_begin(), GPU_render_end(), RE_blender_gpu_context_ensure(), RE_system_gpu_context_get(), blender::gpu::TexturePool::reset(), WM_system_gpu_context_activate(), and WM_system_gpu_context_release().
◆ needs_to_be_recreated()
| bool blender::render::Compositor::needs_to_be_recreated |
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◆ update_input_data()
| void blender::render::Compositor::update_input_data |
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const ContextInputData & | input_data | ) |
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The documentation for this class was generated from the following file: