|
Blender V5.0
|
#include <limits>#include "BLI_math_base.hh"#include "BLI_math_vector_types.hh"#include "GPU_shader.hh"#include "COM_context.hh"#include "COM_result.hh"#include "COM_utilities.hh"#include "COM_algorithm_morphological_distance.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::compositor |
Functions | |
| static const char * | blender::compositor::get_shader_name (const int distance) |
| static void | blender::compositor::morphological_distance_gpu (Context &context, const Result &input, Result &output, const int distance) |
| template<bool IsDilate> | |
| static void | blender::compositor::morphological_distance_cpu (const Result &input, Result &output, const int structuring_element_radius) |
| void | blender::compositor::morphological_distance (Context &context, const Result &input, Result &output, const int distance) |