|
Blender V5.0
|
#include <GPU_select.hh>
Public Attributes | |
| unsigned int | id |
| unsigned int | depth |
The result of calling GPU_select_begin & GPU_select_end.
Definition at line 32 of file GPU_select.hh.
| unsigned int GPUSelectResult::depth |
The nearest depth.
Definition at line 42 of file GPU_select.hh.
Referenced by get_nearest_editbonepoint(), gpu_select_buffer_depth_id_cmp(), gpu_select_pick_end(), gpu_select_query_end(), and blender::draw::select::SelectMap::read_result().
| unsigned int GPUSelectResult::id |
The selection identifier matching the value passed in by GPU_select_load_id.
Definition at line 34 of file GPU_select.hh.
Referenced by do_pose_box_select(), get_nearest_editbonepoint(), gizmo_find_intersected_3d_intern(), gpu_select_buffer_depth_id_cmp(), gpu_select_pick_end(), gpu_select_query_end(), and blender::draw::select::SelectMap::read_result().