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Blender V5.0
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#include <transform.hh>
Public Attributes | |
| float | loc [3] |
| union { | |
| float * loc2d | |
| int * loc2d_i | |
| }; | |
| float * | h1 |
| float * | h2 |
| float | ih1 [2] |
| float | ih2 [2] |
Definition at line 482 of file transform.hh.
| union { ... } blender::ed::transform::TransData2D |
| float* blender::ed::transform::TransData2D::h1 |
Pointer to handle locations, if handles aren't being moved independently.
Definition at line 491 of file transform.hh.
Referenced by blender::ed::transform::bezt_to_transdata(), blender::ed::transform::is_td2d_int(), blender::ed::transform::restoreTransObjects(), blender::ed::transform::TimeToTransData(), blender::ed::transform::transform_convert_flush_handle2D(), and blender::ed::transform::update_transdata_bezt_pointers().
| float * blender::ed::transform::TransData2D::h2 |
Definition at line 491 of file transform.hh.
Referenced by blender::ed::transform::bezt_to_transdata(), blender::ed::transform::restoreTransObjects(), blender::ed::transform::TimeToTransData(), blender::ed::transform::transform_convert_flush_handle2D(), and blender::ed::transform::update_transdata_bezt_pointers().
| float blender::ed::transform::TransData2D::ih1[2] |
Definition at line 492 of file transform.hh.
Referenced by blender::ed::transform::bezt_to_transdata(), blender::ed::transform::restoreTransObjects(), blender::ed::transform::TimeToTransData(), and blender::ed::transform::transform_convert_flush_handle2D().
| float blender::ed::transform::TransData2D::ih2[2] |
Definition at line 492 of file transform.hh.
Referenced by blender::ed::transform::bezt_to_transdata(), blender::ed::transform::restoreTransObjects(), blender::ed::transform::TimeToTransData(), and blender::ed::transform::transform_convert_flush_handle2D().
| float blender::ed::transform::TransData2D::loc[3] |
Location of data used to transform (x,y,0).
Definition at line 484 of file transform.hh.
Referenced by blender::ed::transform::bezt_to_transdata(), blender::ed::transform::create_transform_data_for_node(), blender::ed::transform::createTransCursor_2D_impl(), blender::ed::transform::flushTransGraphData(), blender::ed::transform::flushTransMasking(), blender::ed::transform::flushTransNodes(), blender::ed::transform::flushTransPaintCurve(), blender::ed::transform::flushTransTracking(), blender::ed::transform::flushTransTrackingCurves(), blender::ed::transform::flushTransUVs(), blender::ed::transform::GPLayerToTransData(), blender::ed::transform::GreasePencilLayerToTransData(), blender::ed::transform::markerToTransCurveDataInit(), blender::ed::transform::markerToTransDataInit(), blender::ed::transform::MaskHandleToTransData(), blender::ed::transform::MaskLayerToTransData(), blender::ed::transform::MaskPointToTransData(), blender::ed::transform::PaintCurveConvertHandle(), blender::ed::transform::PaintCurvePointToTransData(), blender::ed::transform::planeMarkerToTransDataInit(), blender::ed::transform::recalcData_actedit(), blender::ed::transform::SeqToTransData(), blender::ed::transform::SeqToTransData(), blender::ed::transform::SeqToTransData(), blender::ed::transform::TimeToTransData(), blender::ed::transform::transform_result_get(), and blender::ed::transform::UVsToTransData().
| float* blender::ed::transform::TransData2D::loc2d |
Pointer to real 2d location of data.
Definition at line 487 of file transform.hh.
Referenced by blender::ed::transform::bezt_to_transdata(), blender::ed::transform::create_transform_data_for_node(), blender::ed::transform::createTransCursor_2D_impl(), blender::ed::transform::flushTransGraphData(), blender::ed::transform::flushTransMasking(), blender::ed::transform::flushTransTracking(), blender::ed::transform::flushTransTrackingCurves(), blender::ed::transform::flushTransUVs(), blender::ed::transform::markerToTransCurveDataInit(), blender::ed::transform::markerToTransDataInit(), blender::ed::transform::MaskHandleToTransData(), blender::ed::transform::MaskPointToTransData(), blender::ed::transform::PaintCurveConvertHandle(), blender::ed::transform::PaintCurvePointToTransData(), blender::ed::transform::planeMarkerToTransDataInit(), blender::ed::transform::recalcData_cursor_2D_impl(), blender::ed::transform::remake_graph_transdata(), blender::ed::transform::SeqToTransData(), blender::ed::transform::SeqToTransData(), blender::ed::transform::SeqToTransData(), blender::ed::transform::TimeToTransData(), blender::ed::transform::update_transdata_bezt_pointers(), and blender::ed::transform::UVsToTransData().
| int* blender::ed::transform::TransData2D::loc2d_i |
Definition at line 488 of file transform.hh.
Referenced by blender::ed::transform::GPLayerToTransData(), blender::ed::transform::is_td2d_int(), blender::ed::transform::MaskLayerToTransData(), and blender::ed::transform::recalcData_actedit().