16#ifndef BT_SIMPLEX_SOLVER_INTERFACE_H
17#define BT_SIMPLEX_SOLVER_INTERFACE_H
21#define NO_VIRTUAL_INTERFACE 1
22#ifdef NO_VIRTUAL_INTERFACE
24#define btSimplexSolverInterface btVoronoiSimplexSolver
35 virtual void reset() = 0;
ATTR_WARN_UNUSED_RESULT const BMVert * v
SIMD_FORCE_INLINE const btScalar & w() const
Return the w value.
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
#define btSimplexSolverInterface
void reset()
clear internal cached data and reset random seed
void addVertex(const btVector3 &pt)
btVector3
btVector3 can be used to represent 3D points and vectors. It has an un-used w component to suit 16-by...
int getSimplex(btVector3 *pBuf, btVector3 *qBuf, btVector3 *yBuf) const
bool inSimplex(const btVector3 &w)
bool emptySimplex() const
void compute_points(btVector3 &p1, btVector3 &p2)
bool closest(btVector3 &v)
void backup_closest(btVector3 &v)