Blender V5.0
blender::gpu::shader::metadata::PrintfFormat Struct Reference

#include <glsl_preprocess.hh>

Public Attributes

uint32_t hash
std::string format

Detailed Description

Definition at line 101 of file glsl_preprocess.hh.

Member Data Documentation

◆ format

std::string blender::gpu::shader::metadata::PrintfFormat::format

Definition at line 103 of file glsl_preprocess.hh.

◆ hash

uint32_t blender::gpu::shader::metadata::PrintfFormat::hash

Definition at line 102 of file glsl_preprocess.hh.


The documentation for this struct was generated from the following file: