|
Blender V5.0
|
#include <glsl_preprocess.hh>
Public Attributes | |
| uint32_t | hash |
| std::string | format |
Definition at line 101 of file glsl_preprocess.hh.
| std::string blender::gpu::shader::metadata::PrintfFormat::format |
Definition at line 103 of file glsl_preprocess.hh.
| uint32_t blender::gpu::shader::metadata::PrintfFormat::hash |
Definition at line 102 of file glsl_preprocess.hh.