Blender V5.0
NOD_geo_bundle.hh File Reference
#include "DNA_node_types.h"
#include "NOD_socket_items.hh"

Go to the source code of this file.

Classes

struct  blender::nodes::CombineBundleItemsAccessor
struct  blender::nodes::CombineBundleItemsAccessor::operator_idnames
struct  blender::nodes::CombineBundleItemsAccessor::ui_idnames
struct  blender::nodes::CombineBundleItemsAccessor::rna_names
struct  blender::nodes::SeparateBundleItemsAccessor
struct  blender::nodes::SeparateBundleItemsAccessor::operator_idnames
struct  blender::nodes::SeparateBundleItemsAccessor::ui_idnames
struct  blender::nodes::SeparateBundleItemsAccessor::rna_names

Namespaces

namespace  blender
namespace  blender::nodes

Functions

bool blender::nodes::socket_type_supported_in_bundle (const eNodeSocketDatatype socket_type, const int ntree_type)