Blender V5.0
BKE_editmesh_cache.hh File Reference
#include <optional>
#include "BLI_array.hh"
#include "BLI_bounds_types.hh"
#include "BLI_math_vector_types.hh"

Go to the source code of this file.

Classes

struct  blender::bke::EditMeshData

Namespaces

namespace  blender
namespace  blender::bke

Functions

blender::Span< blender::float3BKE_editmesh_cache_ensure_face_normals (BMEditMesh &em, blender::bke::EditMeshData &emd)
blender::Span< blender::float3BKE_editmesh_cache_ensure_vert_normals (BMEditMesh &em, blender::bke::EditMeshData &emd)
blender::Span< blender::float3BKE_editmesh_cache_ensure_face_centers (BMEditMesh &em, blender::bke::EditMeshData &emd)
std::optional< blender::Bounds< blender::float3 > > BKE_editmesh_cache_calc_minmax (const BMEditMesh &em, const blender::bke::EditMeshData &emd)

Function Documentation

◆ BKE_editmesh_cache_calc_minmax()

◆ BKE_editmesh_cache_ensure_face_centers()

◆ BKE_editmesh_cache_ensure_face_normals()

◆ BKE_editmesh_cache_ensure_vert_normals()