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Blender V5.0
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#include <mtl_context.hh>
Public Attributes | |
| bool | is_bytes |
| id< MTLBuffer > | metal_buffer |
| uint64_t | offset |
Definition at line 81 of file mtl_context.hh.
| bool blender::gpu::BufferBindingCached::is_bytes |
| id<MTLBuffer> blender::gpu::BufferBindingCached::metal_buffer |
Definition at line 85 of file mtl_context.hh.
Referenced by blender::gpu::MTLComputeState::bind_compute_buffer(), blender::gpu::MTLRenderPassState::bind_fragment_buffer(), and blender::gpu::MTLRenderPassState::bind_vertex_buffer().
| uint64_t blender::gpu::BufferBindingCached::offset |
Definition at line 86 of file mtl_context.hh.
Referenced by blender::gpu::MTLComputeState::bind_compute_buffer(), blender::gpu::MTLRenderPassState::bind_fragment_buffer(), and blender::gpu::MTLRenderPassState::bind_vertex_buffer().