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| static SourceImageCache * | blender::seq::ensure_source_image_cache (Scene *scene) |
| static SourceImageCache * | blender::seq::query_source_image_cache (const Scene *scene) |
| static float | blender::seq::give_cache_frame_index (const Scene *scene, const Strip *strip, float timeline_frame) |
| ImBuf * | blender::seq::source_image_cache_get (const RenderData *context, const Strip *strip, float timeline_frame) |
| void | blender::seq::source_image_cache_put (const RenderData *context, const Strip *strip, float timeline_frame, ImBuf *image) |
| void | blender::seq::source_image_cache_invalidate_strip (Scene *scene, const Strip *strip) |
| void | blender::seq::source_image_cache_clear (Scene *scene) |
| void | blender::seq::source_image_cache_destroy (Scene *scene) |
| void | blender::seq::source_image_cache_iterate (Scene *scene, void *userdata, void callback_iter(void *userdata, const Strip *strip, int timeline_frame)) |
| size_t | blender::seq::source_image_cache_calc_memory_size (const Scene *scene) |
| size_t | blender::seq::source_image_cache_get_image_count (const Scene *scene) |
| bool | blender::seq::source_image_cache_evict (Scene *scene) |