Blender V5.0
source_image_cache.cc File Reference
#include "BLI_map.hh"
#include "BLI_mutex.hh"
#include "BLI_vector.hh"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "IMB_imbuf.hh"
#include "SEQ_relations.hh"
#include "SEQ_render.hh"
#include "SEQ_time.hh"
#include "prefetch.hh"
#include "source_image_cache.hh"

Go to the source code of this file.

Classes

struct  blender::seq::SourceImageCache
struct  blender::seq::SourceImageCache::FrameEntry
struct  blender::seq::SourceImageCache::StripEntry

Namespaces

namespace  blender
namespace  blender::seq

Functions

static SourceImageCacheblender::seq::ensure_source_image_cache (Scene *scene)
static SourceImageCacheblender::seq::query_source_image_cache (const Scene *scene)
static float blender::seq::give_cache_frame_index (const Scene *scene, const Strip *strip, float timeline_frame)
ImBufblender::seq::source_image_cache_get (const RenderData *context, const Strip *strip, float timeline_frame)
void blender::seq::source_image_cache_put (const RenderData *context, const Strip *strip, float timeline_frame, ImBuf *image)
void blender::seq::source_image_cache_invalidate_strip (Scene *scene, const Strip *strip)
void blender::seq::source_image_cache_clear (Scene *scene)
void blender::seq::source_image_cache_destroy (Scene *scene)
void blender::seq::source_image_cache_iterate (Scene *scene, void *userdata, void callback_iter(void *userdata, const Strip *strip, int timeline_frame))
size_t blender::seq::source_image_cache_calc_memory_size (const Scene *scene)
size_t blender::seq::source_image_cache_get_image_count (const Scene *scene)
bool blender::seq::source_image_cache_evict (Scene *scene)

Variables

static Mutex blender::seq::source_image_cache_mutex