|
Blender V5.0
|
Go to the source code of this file.
Functions | |
| CCL_NAMESPACE_BEGIN ccl_device_noinline void | svm_node_mapping (ccl_private float *stack, const uint type, const uint inputs_stack_offsets, const uint result_stack_offset) |
| ccl_device_noinline int | svm_node_texture_mapping (KernelGlobals kg, ccl_private float *stack, const uint vec_offset, const uint out_offset, int offset) |
| ccl_device_noinline int | svm_node_min_max (KernelGlobals kg, ccl_private float *stack, const uint vec_offset, const uint out_offset, int offset) |
| CCL_NAMESPACE_BEGIN ccl_device_noinline void svm_node_mapping | ( | ccl_private float * | stack, |
| const uint | type, | ||
| const uint | inputs_stack_offsets, | ||
| const uint | result_stack_offset ) |
Definition at line 14 of file svm/mapping.h.
References ccl_device_noinline, ccl_private, result, stack_load_float3(), stack_store_float3(), svm_mapping(), and svm_unpack_node_uchar4().
Referenced by svm_eval_nodes().
| ccl_device_noinline int svm_node_min_max | ( | KernelGlobals | kg, |
| ccl_private float * | stack, | ||
| const uint | vec_offset, | ||
| const uint | out_offset, | ||
| int | offset ) |
Definition at line 58 of file svm/mapping.h.
References ccl_device_noinline, ccl_private, make_float3(), max, min, read_node_float(), stack_load_float3(), stack_store_float3(), and v.
Referenced by svm_eval_nodes().
| ccl_device_noinline int svm_node_texture_mapping | ( | KernelGlobals | kg, |
| ccl_private float * | stack, | ||
| const uint | vec_offset, | ||
| const uint | out_offset, | ||
| int | offset ) |
Definition at line 40 of file svm/mapping.h.
References ccl_device_noinline, ccl_private, read_node_float(), stack_load_float3(), stack_store_float3(), transform_point(), v, Transform::x, Transform::y, and Transform::z.
Referenced by svm_eval_nodes().