Blender V5.0
mapping.h File Reference

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Functions

CCL_NAMESPACE_BEGIN ccl_device_noinline void svm_node_mapping (ccl_private float *stack, const uint type, const uint inputs_stack_offsets, const uint result_stack_offset)
ccl_device_noinline int svm_node_texture_mapping (KernelGlobals kg, ccl_private float *stack, const uint vec_offset, const uint out_offset, int offset)
ccl_device_noinline int svm_node_min_max (KernelGlobals kg, ccl_private float *stack, const uint vec_offset, const uint out_offset, int offset)

Function Documentation

◆ svm_node_mapping()

CCL_NAMESPACE_BEGIN ccl_device_noinline void svm_node_mapping ( ccl_private float * stack,
const uint type,
const uint inputs_stack_offsets,
const uint result_stack_offset )

◆ svm_node_min_max()

ccl_device_noinline int svm_node_min_max ( KernelGlobals kg,
ccl_private float * stack,
const uint vec_offset,
const uint out_offset,
int offset )

◆ svm_node_texture_mapping()

ccl_device_noinline int svm_node_texture_mapping ( KernelGlobals kg,
ccl_private float * stack,
const uint vec_offset,
const uint out_offset,
int offset )