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| static void | blender::seq::tonemapmodifier_init_data (StripModifierData *smd) |
| static void | blender::seq::pixels_to_scene_linear_float (const ColorSpace *colorspace, float4 *pixels, int64_t count) |
| static void | blender::seq::pixels_to_scene_linear_byte (const ColorSpace *colorspace, const uchar *pixels, float4 *dst, int64_t count) |
| static void | blender::seq::scene_linear_to_image_chunk_byte (float4 *src, ImBuf *ibuf, IndexRange range) |
| static void | blender::seq::scene_linear_to_image_chunk_float (ImBuf *ibuf, IndexRange range) |
| template<typename MaskSampler> |
| static void | blender::seq::tonemap_simple (float4 *scene_linear, MaskSampler &mask, int image_x, IndexRange y_range, const AvgLogLum &avg) |
| template<typename MaskSampler> |
| static void | blender::seq::tonemap_rd_photoreceptor (float4 *scene_linear, MaskSampler &mask, int image_x, IndexRange y_range, const AvgLogLum &avg) |
| static void | blender::seq::tonemap_calc_chunk_luminance (const int width, const IndexRange y_range, const float4 *scene_linear, AreaLuminance &r_lum) |
| static AreaLuminance | blender::seq::tonemap_calc_input_luminance (const ImBuf *ibuf) |
| static void | blender::seq::tonemapmodifier_apply (ModifierApplyContext &context, StripModifierData *smd, ImBuf *mask) |
| static void | blender::seq::tonemapmodifier_panel_draw (const bContext *C, Panel *panel) |
| static void | blender::seq::tonemapmodifier_register (ARegionType *region_type) |