Blender V5.0
MOD_tonemap.cc File Reference
#include "BLI_array.hh"
#include "BLT_translation.hh"
#include "DNA_sequence_types.h"
#include "IMB_colormanagement.hh"
#include "SEQ_modifier.hh"
#include "UI_interface.hh"
#include "UI_interface_layout.hh"
#include "RNA_access.hh"
#include "modifier.hh"
#include "render.hh"

Go to the source code of this file.

Classes

struct  blender::seq::AvgLogLum
struct  blender::seq::AreaLuminance
struct  blender::seq::TonemapApplyOp

Namespaces

namespace  blender
namespace  blender::seq

Functions

static void blender::seq::tonemapmodifier_init_data (StripModifierData *smd)
static void blender::seq::pixels_to_scene_linear_float (const ColorSpace *colorspace, float4 *pixels, int64_t count)
static void blender::seq::pixels_to_scene_linear_byte (const ColorSpace *colorspace, const uchar *pixels, float4 *dst, int64_t count)
static void blender::seq::scene_linear_to_image_chunk_byte (float4 *src, ImBuf *ibuf, IndexRange range)
static void blender::seq::scene_linear_to_image_chunk_float (ImBuf *ibuf, IndexRange range)
template<typename MaskSampler>
static void blender::seq::tonemap_simple (float4 *scene_linear, MaskSampler &mask, int image_x, IndexRange y_range, const AvgLogLum &avg)
template<typename MaskSampler>
static void blender::seq::tonemap_rd_photoreceptor (float4 *scene_linear, MaskSampler &mask, int image_x, IndexRange y_range, const AvgLogLum &avg)
static void blender::seq::tonemap_calc_chunk_luminance (const int width, const IndexRange y_range, const float4 *scene_linear, AreaLuminance &r_lum)
static AreaLuminance blender::seq::tonemap_calc_input_luminance (const ImBuf *ibuf)
static void blender::seq::tonemapmodifier_apply (ModifierApplyContext &context, StripModifierData *smd, ImBuf *mask)
static void blender::seq::tonemapmodifier_panel_draw (const bContext *C, Panel *panel)
static void blender::seq::tonemapmodifier_register (ARegionType *region_type)

Variables

StripModifierTypeInfo blender::seq::seqModifierType_Tonemap