Blender V5.0
ParticleCollisionElement Struct Reference

#include <BKE_particle.h>

Public Attributes

floatx [3]
floatv [3]
float x0 [3]
float x1 [3]
float x2 [3]
float p [3]
float nor [3]
float vel [3]
float uv [2]
int tot
int index
short inv_nor
short inside

Detailed Description

Definition at line 173 of file BKE_particle.h.

Member Data Documentation

◆ index

int ParticleCollisionElement::index

Definition at line 187 of file BKE_particle.h.

Referenced by BKE_psys_collision_neartest_cb().

◆ inside

◆ inv_nor

short ParticleCollisionElement::inv_nor

◆ nor

float ParticleCollisionElement::nor[3]

Definition at line 181 of file BKE_particle.h.

Referenced by collision_newton_rhapson(), and collision_response().

◆ p

float ParticleCollisionElement::p[3]

◆ tot

◆ uv

float ParticleCollisionElement::uv[2]

Definition at line 181 of file BKE_particle.h.

Referenced by collision_point_on_surface(), and collision_point_velocity().

◆ v

◆ vel

float ParticleCollisionElement::vel[3]

Definition at line 181 of file BKE_particle.h.

Referenced by collision_point_velocity(), and collision_response().

◆ x

◆ x0

◆ x1

◆ x2

float ParticleCollisionElement::x2[3]

The documentation for this struct was generated from the following file: