Blender V5.0
blender::gpu::VKGraphicsInfo::VertexIn Struct Reference

#include <vk_pipeline_pool.hh>

Public Member Functions

bool operator== (const VertexIn &other) const
uint64_t hash () const

Public Attributes

VkPrimitiveTopology vk_topology
Vector< VkVertexInputAttributeDescription > attributes
Vector< VkVertexInputBindingDescription > bindings

Detailed Description

Definition at line 57 of file vk_pipeline_pool.hh.

Member Function Documentation

◆ hash()

uint64_t blender::gpu::VKGraphicsInfo::VertexIn::hash ( ) const
inline

Definition at line 72 of file vk_pipeline_pool.hh.

References attributes, bindings, hash(), and vk_topology.

Referenced by hash(), and operator==().

◆ operator==()

bool blender::gpu::VKGraphicsInfo::VertexIn::operator== ( const VertexIn & other) const
inline

Member Data Documentation

◆ attributes

Vector<VkVertexInputAttributeDescription> blender::gpu::VKGraphicsInfo::VertexIn::attributes

◆ bindings

Vector<VkVertexInputBindingDescription> blender::gpu::VKGraphicsInfo::VertexIn::bindings

◆ vk_topology

VkPrimitiveTopology blender::gpu::VKGraphicsInfo::VertexIn::vk_topology

The documentation for this struct was generated from the following file: