Blender V5.0
BuiltinShader Struct Reference

Inherits blender::gpu::StaticShader.

Public Member Functions

 BuiltinShader (std::string info_name)
Public Member Functions inherited from blender::gpu::StaticShader
 StaticShader (std::string info_name)
 StaticShader ()=default
 StaticShader (StaticShader &&other)
StaticShaderoperator= (StaticShader &&other)
 ~StaticShader ()
void ensure_compile_async ()
bool is_ready ()
blender::gpu::Shaderget ()
void set (blender::gpu::Shader *shader)

Public Attributes

bool init = false

Detailed Description

Definition at line 17 of file gpu_shader_builtin.cc.

Constructor & Destructor Documentation

◆ BuiltinShader()

BuiltinShader::BuiltinShader ( std::string info_name)
inline

Definition at line 21 of file gpu_shader_builtin.cc.

References blender::gpu::StaticShader::StaticShader().

Member Data Documentation

◆ init

bool BuiltinShader::init = false

Definition at line 19 of file gpu_shader_builtin.cc.


The documentation for this struct was generated from the following file: