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Blender V5.0
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#include "vector2.h"#include "vector4.h"Go to the source code of this file.
Classes | |
| struct | int2 |
| class | int3 |
| class | int4 |
Definition at line 18 of file int_vector_types.h.
Definition at line 13 of file int_vector_types.h.
Definition at line 43 of file int_vector_types.h.
Definition at line 28 of file int_vector_types.h.
Definition at line 23 of file int_vector_types.h.
Definition at line 33 of file int_vector_types.h.
Definition at line 38 of file int_vector_types.h.
| vector2 int2_to_vec2 | ( | int2 | k | ) |
Definition at line 53 of file int_vector_types.h.
References int2::x, and int2::y.
Referenced by hash_int2_to_vector2(), voronoi_distance_to_edge(), voronoi_f1(), voronoi_f2(), voronoi_n_sphere_radius(), and voronoi_smooth_f1().
| point int3_to_vec3 | ( | int3 | k | ) |
Definition at line 104 of file int_vector_types.h.
References int3::x, int3::y, and int3::z.
Referenced by hash_int3_to_vector3(), voronoi_distance_to_edge(), voronoi_f1(), voronoi_f2(), voronoi_n_sphere_radius(), and voronoi_smooth_f1().
| vector4 int4_to_vec4 | ( | int4 | k | ) |
Definition at line 156 of file int_vector_types.h.
References int4::w, int4::x, int4::y, and int4::z.
Referenced by hash_int4_to_vector4(), voronoi_distance_to_edge(), voronoi_f1(), voronoi_f2(), voronoi_n_sphere_radius(), and voronoi_smooth_f1().
| int2 vec2_to_int2 | ( | vector2 | k | ) |
Definition at line 48 of file int_vector_types.h.
Referenced by voronoi_distance_to_edge(), voronoi_f1(), voronoi_f2(), voronoi_n_sphere_radius(), and voronoi_smooth_f1().
| int3 vec3_to_int3 | ( | point | k | ) |
Definition at line 99 of file int_vector_types.h.
Referenced by voronoi_distance_to_edge(), voronoi_f1(), voronoi_f2(), voronoi_n_sphere_radius(), and voronoi_smooth_f1().
| int4 vec4_to_int4 | ( | vector4 | k | ) |
Definition at line 151 of file int_vector_types.h.
Referenced by voronoi_distance_to_edge(), voronoi_f1(), voronoi_f2(), voronoi_n_sphere_radius(), and voronoi_smooth_f1().