Blender V5.0
blender::nodes::node_composite_zcombine_cc::ZCombineOperation Class Reference

Inherits blender::compositor::NodeOperation.

Public Member Functions

void execute () override
void execute_single_value ()
void execute_simple ()
void execute_simple_gpu ()
void execute_simple_image_gpu ()
void execute_simple_depth_gpu ()
void execute_simple_cpu ()
void execute_anti_aliased ()
void execute_anti_aliased_gpu (const Result &mask)
void execute_anti_aliased_image_gpu (const Result &mask)
void execute_anti_aliased_depth_gpu ()
void execute_anti_aliased_cpu (const Result &mask)
Result compute_mask ()
Result compute_mask_gpu ()
Result compute_mask_cpu ()
bool use_alpha ()
bool use_anti_aliasing ()
 NodeOperation (Context &context, DNode node)
Public Member Functions inherited from blender::compositor::NodeOperation
 NodeOperation (Context &context, DNode node)
void evaluate () override
void compute_results_reference_counts (const Schedule &schedule)
Public Member Functions inherited from blender::compositor::Operation
 Operation (Context &context)
virtual ~Operation ()
Resultget_result (StringRef identifier)
void map_input_to_result (StringRef identifier, Result *result)
void free_results ()

Additional Inherited Members

Protected Member Functions inherited from blender::compositor::NodeOperation
void compute_preview () override
const DNodenode () const
const bNodebnode () const
bool should_compute_output (StringRef identifier)
Protected Member Functions inherited from blender::compositor::Operation
virtual Domain compute_domain ()
virtual void add_and_evaluate_input_processors ()
void add_and_evaluate_input_processor (StringRef identifier, SimpleOperation *processor)
Resultget_input (StringRef identifier) const
void switch_result_mapped_to_input (StringRef identifier, Result *result)
void populate_result (StringRef identifier, Result result)
void declare_input_descriptor (StringRef identifier, InputDescriptor descriptor)
InputDescriptorget_input_descriptor (StringRef identifier)
Contextcontext () const

Detailed Description

Definition at line 56 of file node_composite_depth_combine.cc.

Member Function Documentation

◆ compute_mask()

Result blender::nodes::node_composite_zcombine_cc::ZCombineOperation::compute_mask ( )
inline

◆ compute_mask_cpu()

◆ compute_mask_gpu()

◆ execute()

void blender::nodes::node_composite_zcombine_cc::ZCombineOperation::execute ( )
inlineoverridevirtual

◆ execute_anti_aliased()

◆ execute_anti_aliased_cpu()

◆ execute_anti_aliased_depth_gpu()

◆ execute_anti_aliased_gpu()

void blender::nodes::node_composite_zcombine_cc::ZCombineOperation::execute_anti_aliased_gpu ( const Result & mask)
inline

◆ execute_anti_aliased_image_gpu()

◆ execute_simple()

void blender::nodes::node_composite_zcombine_cc::ZCombineOperation::execute_simple ( )
inline

◆ execute_simple_cpu()

◆ execute_simple_depth_gpu()

◆ execute_simple_gpu()

void blender::nodes::node_composite_zcombine_cc::ZCombineOperation::execute_simple_gpu ( )
inline

◆ execute_simple_image_gpu()

◆ execute_single_value()

◆ NodeOperation()

Definition at line 39 of file node_operation.cc.

◆ use_alpha()

◆ use_anti_aliasing()

bool blender::nodes::node_composite_zcombine_cc::ZCombineOperation::use_anti_aliasing ( )
inline

The documentation for this class was generated from the following file: