Blender V5.0
blender::eevee::SubsurfaceModule Struct Reference

#include <eevee_subsurface.hh>

Public Member Functions

 SubsurfaceModule (Instance &inst, SubsurfaceData &data)
 ~SubsurfaceModule ()

Subsurface

void end_sync ()
void render (gpu::Texture *direct_diffuse_light_tx, gpu::Texture *indirect_diffuse_light_tx, eClosureBits active_closures, View &view)

Detailed Description

Definition at line 38 of file eevee_subsurface.hh.

Constructor & Destructor Documentation

◆ SubsurfaceModule()

blender::eevee::SubsurfaceModule::SubsurfaceModule ( Instance & inst,
SubsurfaceData & data )
inline

Definition at line 59 of file eevee_subsurface.hh.

References data.

◆ ~SubsurfaceModule()

blender::eevee::SubsurfaceModule::~SubsurfaceModule ( )
inline

Definition at line 65 of file eevee_subsurface.hh.

Member Function Documentation

◆ end_sync()

◆ render()

void blender::eevee::SubsurfaceModule::render ( gpu::Texture * direct_diffuse_light_tx,
gpu::Texture * indirect_diffuse_light_tx,
eClosureBits active_closures,
View & view )

The documentation for this struct was generated from the following files: