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Blender V5.0
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#include <DNA_anim_types.h>
Public Attributes | |
| float | size |
| float | strength |
| float | phase |
| float | offset |
| float | roughness |
| float | lacunarity |
| short | depth |
| short | modification |
| char | legacy_noise |
| char | _pad [3] |
Definition at line 162 of file DNA_anim_types.h.
| char FMod_Noise::_pad[3] |
Definition at line 173 of file DNA_anim_types.h.
| short FMod_Noise::depth |
Definition at line 170 of file DNA_anim_types.h.
| float FMod_Noise::lacunarity |
Definition at line 168 of file DNA_anim_types.h.
| char FMod_Noise::legacy_noise |
Definition at line 172 of file DNA_anim_types.h.
| short FMod_Noise::modification |
Definition at line 171 of file DNA_anim_types.h.
| float FMod_Noise::offset |
Definition at line 166 of file DNA_anim_types.h.
| float FMod_Noise::phase |
Definition at line 165 of file DNA_anim_types.h.
| float FMod_Noise::roughness |
Definition at line 167 of file DNA_anim_types.h.
| float FMod_Noise::size |
Definition at line 163 of file DNA_anim_types.h.
| float FMod_Noise::strength |
Definition at line 164 of file DNA_anim_types.h.