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| static void | blender::nodes::node_composite_colorbalance_cc::cmp_node_colorbalance_declare (NodeDeclarationBuilder &b) |
| static float3x3 | blender::nodes::node_composite_colorbalance_cc::get_white_point_matrix (const float input_temperature, const float input_tint, const float output_temperature, const float output_tint) |
| static int | blender::nodes::node_composite_colorbalance_cc::node_gpu_material (GPUMaterial *material, bNode *node, bNodeExecData *, GPUNodeStack *inputs, GPUNodeStack *outputs) |
| static float4 | blender::nodes::node_composite_colorbalance_cc::lift_gamma_gain (const float4 color, const float base_lift, const float4 color_lift, const float base_gamma, const float4 color_gamma, const float base_gain, const float4 color_gain) |
| static float4 | blender::nodes::node_composite_colorbalance_cc::offset_power_slope (const float4 color, const float base_offset, const float4 color_offset, const float base_power, const float4 color_power, const float base_slope, const float4 color_slope) |
| static float4 | blender::nodes::node_composite_colorbalance_cc::white_point_constant (const float4 color, const float factor, const float3x3 white_point_matrix) |
| static float4 | blender::nodes::node_composite_colorbalance_cc::white_point_variable (const float4 color, const float input_temperature, const float input_tint, const float output_temperature, const float output_tint, const float3x3 &scene_to_xyz, const float3x3 &xyz_to_scene) |
| static float4 | blender::nodes::node_composite_colorbalance_cc::color_balance (const float4 color, const float factor, const CMPNodeColorBalanceMethod type, const float base_lift, const float4 color_lift, const float base_gamma, const float4 color_gamma, const float base_gain, const float4 color_gain, const float base_offset, const float4 color_offset, const float base_power, const float4 color_power, const float base_slope, const float4 color_slope, const float input_temperature, const float input_tint, const float output_temperature, const float output_tint, const float3x3 scene_to_xyz, const float3x3 xyz_to_scene) |
| static void | blender::nodes::node_composite_colorbalance_cc::node_build_multi_function (blender::nodes::NodeMultiFunctionBuilder &builder) |
| static void | register_node_type_cmp_colorbalance () |