Blender V5.0
blender::gpu::shader::GeneratedSource Struct Reference

#include <gpu_shader_create_info.hh>

Public Attributes

StringRefNull filename
Vector< StringRefNulldependencies
std::string content

Detailed Description

Sources from generated code. Map source name to content.

Definition at line 669 of file gpu_shader_create_info.hh.

Member Data Documentation

◆ content

std::string blender::gpu::shader::GeneratedSource::content

Definition at line 673 of file gpu_shader_create_info.hh.

◆ dependencies

Vector<StringRefNull> blender::gpu::shader::GeneratedSource::dependencies

Definition at line 672 of file gpu_shader_create_info.hh.

◆ filename

StringRefNull blender::gpu::shader::GeneratedSource::filename

Definition at line 671 of file gpu_shader_create_info.hh.


The documentation for this struct was generated from the following file: