Blender V5.0
Scene Member List

This is the complete list of members for Scene, including all inherited members.

_pad2Scene
_pad3Scene
_pad7Scene
active_keyingsetScene
adtScene
audioScene
backgroundScene
backgroundsScene
bake_managerScene
bvhScene
cameraScene
cameraScene
camerasScene
clipScene
collect_statistics(RenderStats *stats)Scene
compositing_node_groupScene
create_node(Args &&...)=deleteScene
create_node()Scene
create_node()Scene
create_node()Scene
create_node()Scene
create_node()Scene
create_node()Scene
create_node()Scene
create_node()Scene
create_node()Scene
create_node()Scene
create_node()Scene
create_node()Scene
create_node()Scene
create_node()Scene
create_node()Scene
create_node()Scene
create_node()Scene
create_node()Scene
create_node()Scene
create_node()Scene
create_node()Scene
create_node()Scene
create_node()Scene
create_node()Scene
create_node()Scene
create_node()Scene
cursorScene
customdata_maskScene
customdata_mask_modalScene
default_backgroundScene
default_emptyScene
default_lightScene
default_surfaceScene
default_volumeScene
delete_node(T *node)=deleteScene
delete_node(Light *node)Scene
delete_node(Mesh *node)Scene
delete_node(Hair *node)Scene
delete_node(Volume *node)Scene
delete_node(PointCloud *node)Scene
delete_node(Geometry *node)Scene
delete_node(Object *node)Scene
delete_node(ParticleSystem *node)Scene
delete_node(Shader *node)Scene
delete_node(Procedural *node)Scene
delete_node(Pass *node)Scene
delete_node(Light *node)Scene
delete_node(Mesh *node)Scene
delete_node(Volume *node)Scene
delete_node(PointCloud *node)Scene
delete_node(Hair *node)Scene
delete_node(Geometry *node)Scene
delete_node(Object *node)Scene
delete_node(ParticleSystem *node)Scene
delete_node(Shader *node)Scene
delete_node(Procedural *node)Scene
delete_node(Pass *node)Scene
delete_nodes(const set< T * > &nodes)Sceneinline
delete_nodes(const set< T * > &nodes, const NodeOwner *owner)Scene
delete_nodes(const set< Geometry * > &nodes, const NodeOwner *owner)Scene
delete_nodes(const set< Object * > &nodes, const NodeOwner *owner)Scene
delete_nodes(const set< ParticleSystem * > &nodes, const NodeOwner *owner)Scene
delete_nodes(const set< Shader * > &nodes, const NodeOwner *)Scene
delete_nodes(const set< Procedural * > &nodes, const NodeOwner *owner)Scene
delete_nodes(const set< Pass * > &nodes, const NodeOwner *owner)Scene
delete_nodes(const set< Geometry * > &nodes, const NodeOwner *owner)Scene
delete_nodes(const set< Object * > &nodes, const NodeOwner *owner)Scene
delete_nodes(const set< ParticleSystem * > &nodes, const NodeOwner *owner)Scene
delete_nodes(const set< Shader * > &nodes, const NodeOwner *owner)Scene
delete_nodes(const set< Procedural * > &nodes, const NodeOwner *owner)Scene
delete_nodes(const set< Pass * > &nodes, const NodeOwner *owner)Scene
depsgraph_hashScene
deviceScene
device_free()Scene
device_update(Device *device, Progress &progress)Scene
dicing_cameraScene
displayScene
display_settingsScene
DNA_DEPRECATEDScene
DNA_DEPRECATEDScene
DNA_DEPRECATEDScene
DNA_DEPRECATEDScene
DNA_DEPRECATEDScene
DNA_DEPRECATEDScene
dsceneScene
edScene
eeveeScene
enable_update_stats()Scene
filmScene
filmsScene
flagScene
fps_infoScene
free_memory(bool final)Sceneprotected
geometryScene
geometry_managerScene
get_max_closure_count()Sceneprotected
get_volume_stack_size() constSceneprotected
gpdScene
grease_pencil_settingsScene
has_shadow_catcher()Scene
has_shadow_catcher_Sceneprotected
has_volume()Scene
has_volume_modified() constScene
has_volume_modified_Sceneprotected
hydraScene
idScene
image_managerScene
integratorScene
integratorsScene
kernels_loadedSceneprotected
keyingsetsScene
layer_propertiesScene
light_managerScene
lightgroupsScene
load_kernels(Progress &progress)Sceneprotected
loaded_kernel_featuresSceneprotected
lookup_tablesScene
markersScene
master_collectionScene
max_closure_globalSceneprotected
MOTION_BLUR enum valueScene
MOTION_NONE enum valueScene
MOTION_PASS enum valueScene
motion_shutter_time()Scene
MotionType enum nameScene
mutexScene
nameScene
need_data_update()Sceneprotected
need_global_attribute(AttributeStandard std)Scene
need_global_attributes(AttributeRequestSet &attributes)Scene
need_motion() constScene
need_reset(const bool check_camera=true)Scene
need_update()Scene
object_managerScene
objectsScene
orientation_slotsScene
osl_managerScene
paramsScene
particle_system_managerScene
particle_systemsScene
passesScene
physics_settingsScene
playback_handleScene
previewScene
procedural_managerScene
proceduralsScene
rScene
reset()Scene
rigidbody_worldScene
runtimeScene
safe_areasScene
Scene(const SceneParams &params, Device *device)Scene
scene_updated_while_loading_kernelsScene
sequencer_colorspace_settingsScene
setScene
shader_managerScene
shadersScene
shadow_catcher_modified_Sceneprotected
simulation_frame_endScene
simulation_frame_startScene
sound_sceneScene
sound_scrub_handleScene
speaker_handlesScene
tag_has_volume_modified()Scene
tag_shadow_catcher_modified()Scene
toolsettingsScene
transform_spacesScene
unitScene
update(Progress &progress)Scene
update_camera_resolution(Progress &progress, int width, int height)Scene
update_kernel_features()Sceneprotected
update_statsScene
view_layersScene
view_settingsScene
volume_managerScene
worldScene
~NodeOwner()NodeOwnervirtual
~Scene() overrideScene