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| static MaterialPool * | blender::draw::gpencil::gpencil_material_pool_add (Instance *inst) |
| static gpu::Texture * | blender::draw::gpencil::gpencil_image_texture_get (::Image *image, bool *r_alpha_premult) |
| static void | blender::draw::gpencil::gpencil_uv_transform_get (const float ofs[2], const float scale[2], const float rotation, float r_rot_scale[2][2], float r_offset[2]) |
| static void | blender::draw::gpencil::gpencil_shade_color (float color[3]) |
| static MaterialGPencilStyle * | blender::draw::gpencil::gpencil_viewport_material_overrides (Instance *inst, Object *ob, int color_type, MaterialGPencilStyle *gp_style, const eV3DShadingLightingMode lighting_mode) |
| MaterialPool * | blender::draw::gpencil::gpencil_material_pool_create (Instance *inst, Object *ob, int *ofs, const bool is_vertex_mode) |
| void | blender::draw::gpencil::gpencil_material_resources_get (MaterialPool *first_pool, int mat_id, gpu::Texture **r_tex_stroke, gpu::Texture **r_tex_fill, gpu::UniformBuf **r_ubo_mat) |
| LightPool * | blender::draw::gpencil::gpencil_light_pool_add (Instance *inst) |
| void | blender::draw::gpencil::gpencil_light_ambient_add (LightPool *lightpool, const float color[3]) |
| static float | blender::draw::gpencil::light_power_get (const Light *la) |
| void | blender::draw::gpencil::gpencil_light_pool_populate (LightPool *lightpool, Object *ob) |
| LightPool * | blender::draw::gpencil::gpencil_light_pool_create (Instance *inst, Object *) |