Go to the source code of this file.
|
| static void | blender::seq::init_solid_color (Strip *strip) |
| static int | blender::seq::num_inputs_color () |
| static void | blender::seq::free_solid_color (Strip *strip, const bool) |
| static void | blender::seq::copy_solid_color (Strip *dst, const Strip *src, const int) |
| static StripEarlyOut | blender::seq::early_out_color (const Strip *, float) |
| static ImBuf * | blender::seq::do_solid_color (const RenderData *context, SeqRenderState *, Strip *strip, float, float, ImBuf *ibuf1, ImBuf *ibuf2) |
| void | blender::seq::solid_color_effect_get_handle (EffectHandle &rval) |