Blender V5.0
blender::gpu::MTLShaderTexture Struct Reference

#include <mtl_shader_interface.hh>

Public Attributes

bool used
uint32_t name_offset
int slot_index
int location
GPUTextureType type
GPUSamplerFormat sampler_format
ShaderStage stage_mask
bool is_texture_sampler
int texture_buffer_ssbo_location = -1
int buffer_metadata_uniform_loc = -1

Detailed Description

Definition at line 137 of file mtl_shader_interface.hh.

Member Data Documentation

◆ buffer_metadata_uniform_loc

◆ is_texture_sampler

◆ location

◆ name_offset

◆ sampler_format

◆ slot_index

◆ stage_mask

◆ texture_buffer_ssbo_location

◆ type

◆ used


The documentation for this struct was generated from the following file: