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Blender V5.0
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#include "BLI_math_quaternion.hh"#include "BLI_math_vector.h"#include "BLI_ordered_edge.hh"#include "BKE_mesh.hh"#include "node_geometry_util.hh"Go to the source code of this file.
Classes | |
| class | blender::nodes::node_geo_input_mesh_edge_angle_cc::AngleFieldInput |
| class | blender::nodes::node_geo_input_mesh_edge_angle_cc::SignedAngleFieldInput |
Namespaces | |
| namespace | blender |
| namespace | blender::nodes |
| namespace | blender::nodes::node_geo_input_mesh_edge_angle_cc |
Functions | |
| static void | blender::nodes::node_geo_input_mesh_edge_angle_cc::node_declare (NodeDeclarationBuilder &b) |
| static Array< int2 > | blender::nodes::node_geo_input_mesh_edge_angle_cc::create_edge_map (const OffsetIndices< int > faces, const Span< int > corner_edges, const int total_edges) |
| static int | blender::nodes::node_geo_input_mesh_edge_angle_cc::find_other_vert_of_edge_triangle (const OffsetIndices< int > faces, const Span< int > corner_verts, const Span< int3 > corner_tris, const int face_index, const int2 edge) |
| static void | blender::nodes::node_geo_input_mesh_edge_angle_cc::node_geo_exec (GeoNodeExecParams params) |
| static void | blender::nodes::node_geo_input_mesh_edge_angle_cc::node_register () |