Blender V5.0
Freestyle::BlenderStrokeRenderer::StrokeGroup Struct Reference

#include <BlenderStrokeRenderer.h>

Public Member Functions

 StrokeGroup ()

Public Attributes

vector< StrokeRep * > strokes
blender::Map< Material *, int > materials
int totvert
int totedge
int faces_num
int totloop

Detailed Description

Definition at line 41 of file BlenderStrokeRenderer.h.

Constructor & Destructor Documentation

◆ StrokeGroup()

Freestyle::BlenderStrokeRenderer::StrokeGroup::StrokeGroup ( )
inlineexplicit

Definition at line 42 of file BlenderStrokeRenderer.h.

References faces_num, totedge, totloop, and totvert.

Member Data Documentation

◆ faces_num

int Freestyle::BlenderStrokeRenderer::StrokeGroup::faces_num

◆ materials

blender::Map<Material *, int> Freestyle::BlenderStrokeRenderer::StrokeGroup::materials

◆ strokes

vector<StrokeRep *> Freestyle::BlenderStrokeRenderer::StrokeGroup::strokes

◆ totedge

int Freestyle::BlenderStrokeRenderer::StrokeGroup::totedge

◆ totloop

int Freestyle::BlenderStrokeRenderer::StrokeGroup::totloop

◆ totvert

int Freestyle::BlenderStrokeRenderer::StrokeGroup::totvert

The documentation for this struct was generated from the following file: