Blender V5.0
bump.h File Reference

Go to the source code of this file.

Functions

CCL_NAMESPACE_BEGIN ccl_device_noinline void svm_node_enter_bump_eval (KernelGlobals kg, ccl_private ShaderData *sd, ccl_private float *stack, const uint offset)
ccl_device_noinline void svm_node_leave_bump_eval (ccl_private ShaderData *sd, ccl_private float *stack, const uint offset)

Function Documentation

◆ svm_node_enter_bump_eval()

◆ svm_node_leave_bump_eval()

ccl_device_noinline void svm_node_leave_bump_eval ( ccl_private ShaderData * sd,
ccl_private float * stack,
const uint offset )

Definition at line 63 of file bump.h.

References ccl_device_noinline, ccl_private, stack_load_float(), and stack_load_float3().

Referenced by svm_eval_nodes().