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Blender V5.0
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Inherits blender::bke::MeshFieldInput.
Additional Inherited Members | |
| Public Types inherited from blender::fn::FieldInput | |
| enum class | Category { NamedAttribute = 0 , Generated = 1 , AnonymousAttribute = 2 , Unknown } |
| Protected Attributes inherited from blender::fn::FieldInput | |
| const CPPType * | type_ |
| std::string | debug_name_ |
| Category | category_ = Category::Unknown |
| Protected Attributes inherited from blender::fn::FieldNode | |
| std::shared_ptr< const FieldInputs > | field_inputs_ |
Definition at line 130 of file node_geo_uv_tangent.cc.
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inline |
Definition at line 136 of file node_geo_uv_tangent.cc.
References blender::fn::FieldInput::category_, and blender::fn::FieldInput::Generated.
Referenced by is_equal_to().
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inlineoverridevirtual |
Calls the callback for every field input that the current field depends on. This is recursive, so if a field input depends on other field inputs, those are taken into account as well.
Reimplemented from blender::fn::FieldNode.
Definition at line 200 of file node_geo_uv_tangent.cc.
References blender::bke::MeshFieldInput::FieldInput().
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inlineoverridevirtual |
Implements blender::bke::MeshFieldInput.
Definition at line 144 of file node_geo_uv_tangent.cc.
References blender::fn::FieldEvaluator::add(), Geometry::attributes, blender::bke::mesh::calc_uv_tangents(), blender::nodes::node_geo_uv_tangent_cc::calc_uv_tangents_simple(), Mesh::corners_num, blender::fn::FieldEvaluator::evaluate(), blender::nodes::node_geo_uv_tangent_cc::Exact, blender::bke::Face, blender::nodes::node_geo_uv_tangent_cc::Fast, blender::fn::FieldEvaluator::get_evaluated(), blender::bke::AttributeAccessor::lookup(), blender::threading::parallel_for(), and blender::Span< T >::size().
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inlineoverridevirtual |
Reimplemented from blender::fn::FieldNode.
Definition at line 214 of file node_geo_uv_tangent.cc.
References blender::get_default_hash().
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inlineoverride |
Definition at line 205 of file node_geo_uv_tangent.cc.
References blender::fn::FieldNode::FieldNode(), and TangentFieldInput().
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inlineoverridevirtual |
Reimplemented from blender::bke::MeshFieldInput.
Definition at line 219 of file node_geo_uv_tangent.cc.