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Blender V5.0
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#include <shader_parser.hh>
Public Types | |
| using | report_callback |
Public Member Functions | |
| void | tokenize (const bool keep_whitespace) |
| void | parse_scopes (report_callback &report_error) |
Public Attributes | |
| std::string | str |
| std::string | token_types |
| std::string | scope_types |
| OffsetIndices | token_offsets |
| std::vector< int > | token_scope |
| std::vector< IndexRange > | scope_ranges |
Definition at line 174 of file shader_parser.hh.
Definition at line 421 of file shader_parser.hh.
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inline |
Definition at line 988 of file shader_parser.hh.
References blender::gpu::shader::parser::AngleClose, blender::gpu::shader::parser::AngleOpen, blender::gpu::shader::parser::Assign, blender::gpu::shader::parser::Assignment, blender::gpu::shader::parser::BracketClose, blender::gpu::shader::parser::BracketOpen, blender::gpu::shader::parser::Token::char_number(), blender::gpu::shader::parser::Colon, blender::gpu::shader::parser::Comma, blender::gpu::shader::parser::Enum, blender::gpu::shader::parser::For, blender::gpu::shader::parser::Token::from_position(), blender::gpu::shader::parser::Function, blender::gpu::shader::parser::FunctionArg, blender::gpu::shader::parser::FunctionArgs, blender::gpu::shader::parser::FunctionCall, blender::gpu::shader::parser::Global, blender::gpu::shader::parser::Hash, i, blender::gpu::shader::parser::Invalid, blender::gpu::shader::parser::Token::line_number(), blender::gpu::shader::parser::Token::line_str(), blender::gpu::shader::parser::Local, blender::gpu::shader::parser::LoopArg, blender::gpu::shader::parser::LoopArgs, blender::gpu::shader::parser::LoopBody, blender::gpu::shader::parser::Namespace, blender::gpu::shader::parser::NewLine, blender::gpu::shader::parser::ParClose, blender::gpu::shader::parser::ParOpen, pos, blender::gpu::shader::parser::Preprocessor, scope_ranges, scope_types, blender::gpu::shader::parser::SemiColon, size(), blender::gpu::shader::parser::SquareClose, blender::gpu::shader::parser::SquareOpen, str, blender::gpu::shader::parser::Struct, blender::gpu::shader::parser::Subscript, blender::gpu::shader::parser::Switch, blender::gpu::shader::parser::SwitchArg, blender::gpu::shader::parser::SwitchBody, blender::gpu::shader::parser::Template, blender::gpu::shader::parser::TemplateArg, token_offsets, token_scope, token_types, blender::gpu::shader::parser::While, and blender::gpu::shader::parser::Word.
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inline |
Definition at line 187 of file shader_parser.hh.
References blender::gpu::shader::parser::Assign, blender::gpu::shader::parser::Backslash, blender::gpu::shader::parser::Break, blender::gpu::shader::parser::Case, blender::gpu::shader::parser::Class, blender::gpu::shader::parser::Const, blender::gpu::shader::parser::Constexpr, blender::gpu::shader::parser::Continue, blender::gpu::shader::parser::Decrement, blender::gpu::shader::parser::Deref, blender::gpu::shader::parser::Do, blender::gpu::shader::parser::Dot, blender::gpu::shader::parser::Else, blender::gpu::shader::parser::Enum, blender::gpu::shader::parser::Equal, blender::gpu::shader::parser::For, blender::gpu::shader::parser::GEqual, blender::gpu::shader::parser::Hash, blender::gpu::shader::parser::If, blender::gpu::shader::parser::Increment, blender::gpu::shader::parser::LEqual, blender::gpu::shader::parser::Namespace, blender::gpu::shader::parser::NewLine, blender::gpu::shader::parser::NotEqual, blender::gpu::shader::parser::Number, blender::gpu::shader::parser::PreprocessorNewline, blender::gpu::shader::parser::Private, blender::gpu::shader::parser::Public, blender::gpu::shader::parser::Return, blender::gpu::shader::parser::IndexRange::size, blender::gpu::shader::parser::Space, blender::gpu::shader::parser::IndexRange::start, blender::gpu::shader::parser::Static, str, blender::gpu::shader::parser::Struct, blender::gpu::shader::parser::Switch, blender::gpu::shader::parser::Template, blender::gpu::shader::parser::This, token_offsets, token_types, blender::gpu::shader::parser::Using, blender::gpu::shader::parser::While, and blender::gpu::shader::parser::Word.
| std::vector<IndexRange> blender::gpu::shader::parser::ParserData::scope_ranges |
Definition at line 184 of file shader_parser.hh.
Referenced by parse_scopes().
| std::string blender::gpu::shader::parser::ParserData::scope_types |
Definition at line 178 of file shader_parser.hh.
Referenced by parse_scopes().
| std::string blender::gpu::shader::parser::ParserData::str |
Definition at line 175 of file shader_parser.hh.
Referenced by blender::gpu::shader::parser::Token::full_symbol_name(), parse_scopes(), blender::gpu::shader::parser::Scope::str(), blender::gpu::shader::parser::Scope::str_exclusive(), and tokenize().
| OffsetIndices blender::gpu::shader::parser::ParserData::token_offsets |
Definition at line 180 of file shader_parser.hh.
Referenced by parse_scopes(), and tokenize().
| std::vector<int> blender::gpu::shader::parser::ParserData::token_scope |
Definition at line 182 of file shader_parser.hh.
Referenced by parse_scopes().
| std::string blender::gpu::shader::parser::ParserData::token_types |
Definition at line 177 of file shader_parser.hh.
Referenced by parse_scopes(), and tokenize().