constexpr uint3 gl_WorkGroupSize
VecBase< float, 2 > float2
VecBase< float, 4 > float4
const uint3 gl_GlobalInvocationID
const uint gl_LocalInvocationIndex
const uint3 gl_NumWorkGroups
const uint3 gl_WorkGroupID
const uint3 gl_LocalInvocationID
const float4 gl_FragCoord
const int gpu_ViewportIndex
const float gl_ClipDistance[6]
const float2 gl_PointCoord
const bool gl_FrontFacing
const int gpu_BaseInstance
const int gpu_InstanceIndex