#include <FN_lazy_function.hh>
Inherited by blender::fn::lazy_function::GraphExecutor, blender::fn::lazy_function::tests::AddLazyFunction, blender::fn::lazy_function::tests::PartialEvaluationTestFunction, blender::fn::lazy_function::tests::StoreValueFunction, blender::nodes::LazyFunctionForBakeInputsUsage, blender::nodes::LazyFunctionForClosureZone, blender::nodes::LazyFunctionForEnableOutputSocketUsage, blender::nodes::LazyFunctionForEvaluateClosureNode, blender::nodes::LazyFunctionForExtractingReferenceSet, blender::nodes::LazyFunctionForForeachGeometryElementZone, blender::nodes::LazyFunctionForGeometryNode, blender::nodes::LazyFunctionForGizmoInputsUsage, blender::nodes::LazyFunctionForGizmoNode, blender::nodes::LazyFunctionForGroupNode, blender::nodes::LazyFunctionForImplicitConversion, blender::nodes::LazyFunctionForImplicitInput, blender::nodes::LazyFunctionForIndexSwitchSocketUsage, blender::nodes::LazyFunctionForJoinReferenceSets, blender::nodes::LazyFunctionForLogicalOr, blender::nodes::LazyFunctionForMultiFunctionNode, blender::nodes::LazyFunctionForMultiInput, blender::nodes::LazyFunctionForMutedNode, blender::nodes::LazyFunctionForReduceForeachGeometryElement, blender::nodes::LazyFunctionForRepeatZone, blender::nodes::LazyFunctionForRerouteNode, blender::nodes::LazyFunctionForSimulationInputsUsage, blender::nodes::LazyFunctionForSimulationZone, blender::nodes::LazyFunctionForSwitchSocketUsage, blender::nodes::LazyFunctionForUndefinedNode, blender::nodes::LazyFunctionForViewerInputUsage, blender::nodes::LazyFunctionForViewerNode, blender::nodes::node_geo_bake_cc::LazyFunctionForBakeNode, blender::nodes::node_geo_enable_output_cc::LazyFunctionForEnableOutputNode, blender::nodes::node_geo_index_switch_cc::LazyFunctionForIndexSwitchNode, blender::nodes::node_geo_menu_switch_cc::LazyFunctionForMenuSwitchNode, blender::nodes::node_geo_menu_switch_cc::LazyFunctionForMenuSwitchSocketUsage, blender::nodes::node_geo_simulation_cc::sim_input_node::LazyFunctionForSimulationInputNode, blender::nodes::node_geo_simulation_cc::sim_output_node::LazyFunctionForSimulationOutputNode, blender::nodes::node_geo_switch_cc::LazyFunctionForSwitchNode, and blender::nodes::node_geo_warning_cc::LazyFunctionForWarningNode.
A function that can compute outputs and request inputs lazily. For more details see the comment at the top of the file.
Definition at line 244 of file FN_lazy_function.hh.
◆ ~LazyFunction()
◆ allow_missing_requested_inputs()
If true, the function can be executed even when some requested inputs are not available yet. This allows the function to make some progress and maybe to compute some outputs that are passed into this function again (lazy-function graphs may contain cycles as long as there aren't actually data dependencies).
Definition at line 311 of file FN_lazy_function.hh.
◆ always_used_inputs_available()
Utility to check that the guarantee by #Input::usage is followed.
Definition at line 50 of file lazy_function.cc.
◆ destruct_storage()
◆ execute()
During execution the function retrieves inputs and sets outputs in params. For some functions, this method is called more than once. After execution, the function either has computed all required outputs or is waiting for more inputs.
Definition at line 338 of file FN_lazy_function.hh.
◆ init_storage()
Allocates storage for this function. The storage will be passed to every call to execute. If the function does not keep track of any state, this does not have to be implemented.
Definition at line 28 of file lazy_function.cc.
◆ input_name()
◆ inputs()
◆ name()
Get a name of the function or an input or output. This is mainly used for debugging. These are virtual functions because the names are often not used outside of debugging workflows. This way the names are only generated when they are actually needed.
Definition at line 13 of file lazy_function.cc.
◆ output_name()
◆ outputs()
◆ possible_output_dependencies()
Calls fn with the input indices that the given output_index may depend on. By default every output depends on every input.
Definition at line 39 of file lazy_function.cc.
◆ allow_missing_requested_inputs_
Allow executing the function even if previously requested values are not yet available.
Definition at line 252 of file FN_lazy_function.hh.
◆ debug_name_
◆ inputs_
◆ outputs_
The documentation for this class was generated from the following files: