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◆ SOCK_DISTANCE_ID
| #define SOCK_DISTANCE_ID 1 |
◆ SOCK_FILTER_WIDTH_ID
| #define SOCK_FILTER_WIDTH_ID 2 |
◆ SOCK_HEIGHT_ID
◆ SOCK_NORMAL_ID
◆ SOCK_STRENGTH_ID
| #define SOCK_STRENGTH_ID 0 |
◆ register_node_type_sh_bump()
| void register_node_type_sh_bump |
( |
| ) |
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Definition at line 133 of file node_shader_bump.cc.
References blender::bke::bNodeType::declare, blender::bke::bNodeType::draw_buttons, blender::bke::bNodeType::enum_name_legacy, blender::bke::bNodeType::gpu_fn, blender::bke::bNodeType::materialx_fn, blender::bke::bNodeType::nclass, NODE_CLASS_OP_VECTOR, blender::bke::node_register_type(), SH_NODE_BUMP, sh_node_type_base(), blender::bke::bNodeType::ui_description, and blender::bke::bNodeType::ui_name.
Referenced by register_shader_nodes().