50 float delta_x = val - ival;
55 delta_x /= scene->frames_per_second();
56 val /= scene->frames_per_second();
83 for (
int i = 0;
i < tc->data_len;
i++, td++) {
94 *dst = ival + deltax * td->
factor;
106 float cval[2], sval[2];
111 t->
values[0] = cval[0] - sval[0];
MINLINE void copy_v3_fl(float r[3], float f)
size_t size_t size_t BLI_snprintf_utf8(char *__restrict dst, size_t dst_maxncpy, const char *__restrict format,...) ATTR_NONNULL(1
size_t BLI_snprintf_utf8_rlen(char *__restrict dst, size_t dst_maxncpy, const char *__restrict format,...) ATTR_NONNULL(1
void ED_area_status_text(ScrArea *area, const char *str)
void UI_view2d_region_to_view(const View2D *v2d, float x, float y, float *r_view_x, float *r_view_y) ATTR_NONNULL()