28 b.use_custom_socket_order();
29 b.allow_any_socket_order();
30 b.add_default_layout();
32 .supported_type(GeometryComponent::Type::GreasePencil)
33 .
description(
"Grease Pencil data to merge layers of");
34 b.add_output<
decl::Geometry>(
"Grease Pencil").propagate_all().align_with_previous();
36 auto &group_id =
b.add_input<
decl::Int>(
"Group ID")
43 const bNode *node =
b.node_or_null();
68 const int old_layers_num = src_grease_pencil.layers().size();
74 field_evaluator.
add(selection_field);
81 for (
const int layer_i :
IndexRange(old_layers_num)) {
82 const bool is_selected = selection[layer_i];
84 layers_map.append({layer_i});
88 const Layer &layer = src_grease_pencil.layer(layer_i);
90 layer.name(), [&]() { return layers_map.append_and_get_index_as(); });
91 layers_map[new_layer_index].append(layer_i);
101 const int old_layers_num = src_grease_pencil.layers().size();
108 field_evaluator.
add(selection_field);
109 field_evaluator.
add(group_id_field);
117 for (
const int layer_i :
IndexRange(old_layers_num)) {
118 const bool is_selected = selection[layer_i];
120 layers_map.append({layer_i});
123 const int group_id = group_ids[layer_i];
125 group_id, [&]() {
return layers_map.append_and_get_index_as(); });
126 layers_map[new_layer_index].append(layer_i);
139 if (!src_grease_pencil) {
142 const int old_layers_num = src_grease_pencil->layers().size();
156 const int new_layers_num = layers_map.
size();
157 if (old_layers_num == new_layers_num) {
162 *src_grease_pencil, layers_map, attribute_filter);
163 geometry.replace_grease_pencil(new_grease_pencil);
178 params.set_output(
"Grease Pencil", std::move(main_geometry));
188 "Combine all layers which have the same name"},
193 "Provide a custom group ID for each layer and all layers with the same ID will be merged "
195 {0,
nullptr, 0,
nullptr,
nullptr},
201 "Determines how to choose which layers are merged",
213 ntype.
ui_name =
"Merge Layers";
214 ntype.
ui_description =
"Join groups of Grease Pencil layers into one";
Low-level operations for grease pencil.
#define NODE_STORAGE_FUNCS(StorageT)
#define NODE_CLASS_GEOMETRY
#define GEO_NODE_MERGE_LAYERS
#define NOD_REGISTER_NODE(REGISTER_FUNC)
#define NOD_storage_enum_accessors(member)
BMesh const char void * data
Value & lookup_or_add_cb(const Key &key, const CreateValueF &create_value)
int add(GField field, GVArray *varray_ptr)
const GVArray & get_evaluated(const int field_index) const
void make_available(bNode &node) const
void * MEM_callocN(size_t len, const char *str)
void node_register_type(bNodeType &ntype)
void node_type_storage(bNodeType &ntype, std::optional< StringRefNull > storagename, void(*freefunc)(bNode *node), void(*copyfunc)(bNodeTree *dest_ntree, bNode *dest_node, const bNode *src_node))
GreasePencil * merge_layers(const GreasePencil &src_grease_pencil, Span< Vector< int > > layers_to_merge, const bke::AttributeFilter &attribute_filter)
void foreach_real_geometry(bke::GeometrySet &geometry, FunctionRef< void(bke::GeometrySet &geometry_set)> fn)
static Vector< Vector< int > > get_layers_map_by_name(const GreasePencil &src_grease_pencil, const GeoNodeExecParams ¶ms)
static void merge_layers(GeometrySet &geometry, const NodeGeometryMergeLayers &storage, const GeoNodeExecParams ¶ms, const AttributeFilter &attribute_filter)
static void node_init(bNodeTree *, bNode *node)
static void node_register()
static void node_rna(StructRNA *srna)
static void node_geo_exec(GeoNodeExecParams params)
static void node_declare(NodeDeclarationBuilder &b)
static Vector< Vector< int > > get_layers_map_by_id(const GreasePencil &src_grease_pencil, const GeoNodeExecParams ¶ms)
static void node_layout(uiLayout *layout, bContext *, PointerRNA *ptr)
PropertyRNA * RNA_def_node_enum(StructRNA *srna, const char *identifier, const char *ui_name, const char *ui_description, const EnumPropertyItem *static_items, const EnumRNAAccessors accessors, std::optional< int > default_value, const EnumPropertyItemFunc item_func, const bool allow_animation)
void geo_node_type_base(blender::bke::bNodeType *ntype, std::string idname, const std::optional< int16_t > legacy_type)
void node_free_standard_storage(bNode *node)
void node_copy_standard_storage(bNodeTree *, bNode *dest_node, const bNode *src_node)
std::string ui_description
void(* initfunc)(bNodeTree *ntree, bNode *node)
NodeGeometryExecFunction geometry_node_execute
const char * enum_name_legacy
void(* draw_buttons)(uiLayout *, bContext *C, PointerRNA *ptr)
NodeDeclareFunction declare
void prop(PointerRNA *ptr, PropertyRNA *prop, int index, int value, eUI_Item_Flag flag, std::optional< blender::StringRef > name_opt, int icon, std::optional< blender::StringRef > placeholder=std::nullopt)